[ In a way, this was the answer that Break had been hoping for. He doesn't like the circumstances that have brought it about, certainly, but it's necessary. He knows that's a dangerous sort of thinking to go down, but at this point, he's either desperate or he doesn't care. He knows that he doesn't have much longer to live, and so he's not content to simply sit and wait, hoping that luck might favor him. After all, there was no guarantee that he wouldn't simply give out anyways. He knew it was one more summoning of the Hatter and that would probably be all he could take, but without it, that line wasn't so clear. It's frightening, but it's also a motivation, which is why he bows his head lightly as Rhys pieces through what this means.
It's a gamble, certainly. But now he feels that it's probably one worth taking. ]
We play the game. I would have guessed that it's what Morrigan was trying to do, but... That didn't seem to be the case.
[ As Break continues, there's definitely a sense in his tone that this is already something that he's thought out in detail. It might not be much of a surprise considering Team Shady and how Break had demonstrated that he's a more shrewd and clever that the whimsical, weird personality might imply. ]
I don't know if it could be called a loophole, but there's a rule that's exploited easily. There's a danger in being an accomplice, as Morrigan demonstrates, but she also flipped. They both could have gotten away and taken those spots. I wouldn't hope for quite that good of a result, but... If there are multiple accomplices, then that's mutually beneficial. There's a risk, but for each additional accomplice, you also increase the amount of people that can escape. One killer, and two accomplices, and in the worst case scenario, one of them is executed, but the other two go free. It's far better odds than simply sitting, waiting, and hoping that you're not targeted by someone else or executed as a mistake.
[ Though here's the catch, and why Break is understandably hesitant to bring it up: ]
...But there's also no reason to mince words here. It would require more people to be killed.
no subject
It's a gamble, certainly. But now he feels that it's probably one worth taking. ]
We play the game. I would have guessed that it's what Morrigan was trying to do, but... That didn't seem to be the case.
[ As Break continues, there's definitely a sense in his tone that this is already something that he's thought out in detail. It might not be much of a surprise considering Team Shady and how Break had demonstrated that he's a more shrewd and clever that the whimsical, weird personality might imply. ]
I don't know if it could be called a loophole, but there's a rule that's exploited easily. There's a danger in being an accomplice, as Morrigan demonstrates, but she also flipped. They both could have gotten away and taken those spots. I wouldn't hope for quite that good of a result, but... If there are multiple accomplices, then that's mutually beneficial. There's a risk, but for each additional accomplice, you also increase the amount of people that can escape. One killer, and two accomplices, and in the worst case scenario, one of them is executed, but the other two go free. It's far better odds than simply sitting, waiting, and hoping that you're not targeted by someone else or executed as a mistake.
[ Though here's the catch, and why Break is understandably hesitant to bring it up: ]
...But there's also no reason to mince words here. It would require more people to be killed.